![]() I thought about a workaround to overcome this technical restriction and came up with some ABAP sample code that shows how to use a http client based on the interface With an upcoming update we plan to add a support for function imports and actions. In the following I am showing a sample that performs a POST request using the following URL: '002'&SalesOrderID='0500010020' Coding explained #STEAMPUNK CHAR REF HOW TO# This method first retrieves the CSRF token which has to be sent in a http header when executing the POST request.ĪBAP Code: CLASS zact_test_call_action DEFINITION The class contains a method execute_action( ) that takes the name of the action and the parameter(s) as a list of name / value pairs. ![]() I_query_parameters TYPE if_web_http_request=>name_value_pairs OPTIONALĬLASS zact_test_call_action IMPLEMENTATION.ĭATA query_parameters TYPE if_web_http_request=>name_value_pairs. Query_parameters = VALUE #( ( name = 'SalesOrderID' value = '0500010020' ) ).ĬATCH cx_http_dest_provider_error INTO DATA(http_dest_provider_error). Out->write( http_dest_provider_error->get_longtext( ) ).ĬATCH cx_web_http_client_error INTO DATA(web_http_client_error). They usually present some form of additional challenge, but come with a reward too! The tower is riddled with secret passages that contain unique items and notes of its inhabitants, giving you an insight into their lives and events that precede your arrival.Out->write( web_http_client_error->get_longtext( ) ).ĭATA http_header_fields TYPE if_web_http_request=>name_value_pairs. There are many optional areas in the game that you can choose to explore. All major story points are narrated by the main characters and they are fully voiced! Don't worry, though, you can safely ignore all the text. If you want to get into the backstory and uncover the mysteries of the tower, you can delve right into it by reading all the notes you can find. ![]() Nothing makes sense to you, but it is all strangely familiar. Stranded on a small islet in the middle of an ocean, you enter a gigantic mechanical tower. On the other hand, as you progress, you get to unlock useful circuits on your exo-rig, gaining significant permanent attribute bonuses and passive skills. The gadget-based system allows you change your loadout of gadgets at any time, giving you a great deal of flexibility to deal with various situations. The game combines a "you are what you wear" aspect with a long-term development of your exo-rig. Instead of increasing the abilities of your human character, you will improve an exoskeleton rig you wear. While most puzzles and riddles are contained in a single room, progression objectives can span an entire level or even multiple levels. Solve intriguing puzzles and level-wide objectives where you have to use both your wits and reflexes. These gadgets are powerful, but some enemies are immune to certain types of attacks, so you will have to figure out the best way to deal with every encounter the game throws at you. ![]() You will find many types of gadgets: direct attacks, area attacks, offensive & defensive buffs. Weapon types have each a set of unique bonuses and behaviors which adds more depth and thought when choosing what weapons to equip. Each enemy has a distinctive set of strengths and weaknesses so you have to employ different tactics to beat each one. Mysterious storyline filled with secretsĬombat takes place in real time.Lots of exploration, loot, and character customization.Stranded in the middle of an ocean, in front of a gigantic tower, the hero has to find out what the place is, what happened there, and most importantly, who he is. Inspired by old-school games like Dungeon Master I and II, the Eye of the Beholder series, and the most recent Legend of Grimrock I and II. Vaporum is a grid-based, single-player & single-character dungeon crawler RPG seen from the first person perspective in an original steampunk setting.
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